Once the Commander has been defeated and all players have left the immediate proximity of the base, the entirety of the Structure and encounters will reset allowing the experience to be played through again!.The Battering Ram can be found inside of the Stygian al-Merayah base, as well as in Isscar’s store after he is freed from the Purge and hired from the Barkeeper!.Use the new Battering Ram and assorted other methods (explosives, trebuchets, climbing, whatever you can imagine) to infiltrate the base and combat the Stygian army and their Commander!.The Stygian invasion has occupied The Ruins of Al-Merayah! A new fully destructible base has been erected in the area of al-Merayah filled with Stygian invaders.Performance in the area of The Siege of Al-Merayah Raid Base is lower on previous generation consoles, optimizations are ongoing to increase performance.Purge Demolisher enemy NPCs do more damage than intended to structures/doors.King Ctesphon is currently misspelled as King Ctsephon.While in this state, characters are unable to attack, as their animations are locked.Followers and NPCs will be stuck in this state until server restart.The only currently known workaround for players is to enter the jumping state.Players, NPCs, and Followers will rarely enter into an unintended animation state where they appear like a cowboy ready to quickdraw. ![]() ![]() There is a fix for this issue coming in the next release.And do not give a ranged weapon to your melee thralls. To avoid this issue, make sure to set your archer thralls to prefer ranged weapons/do not give them a melee weapon.But it will be resolved on server restart. In the event that their animation breaks, there is no current known workaround.NPCs and Followers that swap from Ranged attacks (bows) to Melee may have their rotation break.
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